Interaction and interface design, photography, technology, politics, music, and random thoughts…
Portfolio
Professional Learning Maps (2013 – 2017)
Professional Learning Maps is a web-based tool to support individualized professional development for K – 12 educators and leaders.
PLM Family Engagement Tour
A Learning Map for Technology Integration in the personalized guided mode.
Summary information for a single skill along with the means of accessing the supporting learning materials.
The learning resources for a single skill.
Professional Learning Maps Skill Badges Design Case StudyI designed all the marketing collateral and banners we used at this Philadelphia conference.
A video of an interactive for educators giving some ideas for how to use community connections in the classroom. I created the illustrations (excluding the educator character), set up the animations in Hype, and wrote the bits of JavaScript to control the playback of the voiceover.
ThirdSpace 2.0 (2013)
ThirdSpace was a social network to support the soft-skills development of K – 12 students. I was responsible for visual and interaction design, user research, and provided specifications and assets to the remote development team who built the software.
An after-school educator’s activity stream.
Choosing a student for the focus of support by other after-school educators.
Choosing the soft-skill you would like others to focus on with the student.
Adding a specific goal for the student support.
Redlined mockups for developer reference when building the ThirdSpace 2.0 mobile web app.
The Skill Building flow for student users of ThirdSpace.
The Skill Building flow for after-school educator users of ThirdSpace.
A concept for an iPad app for students to use to keep track of their homework, school events, and find tutors.
Standards Hexagon Map (2010)
A honeycomb map allowing educators to gauge progress on learning standards and create groups based on standards.
Burst Reading (2009)
Reports on early elementary student language decoding, letter naming, phoneme segmentation, etc.
Side Projects
Sparkle, a self-update framework used by thousands of macOS apps. Creator Andy Matuschak invited me to help define the interactions and interface for Sparkle, which makes it easy for macOS developers to push updates to their apps and gives users control over installing them. If you’ve seen one of these dialogs on your Mac, you’ve used my work!